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With sales
over $30 billion per year—approaching Hollywood’s
annual
box–office take—video and computer games are now
squarely in the
mainstream of entertainment. Author/journalist Richard
Abanes—an
experienced gamer himself—offers this concise survey
particularly to
parents and other concerned adults. He discusses subjects like
- positives
and negatives of game–
playing and game content
- the
rating system—its benefits and flaws
- family–friendly
games, those that aren’t—
and recommendations
- terminology
and genres, such as sports,
role-playing, shooter
- political/cultural
issues
The
author’s unsensational approach will prepare readers to make
better decisions—not just about what is
shown in games, but how it’s shown... and
what overall message is being delivered.
Note:
Includes candid discussions of game content.
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